Creer Une Application Android Le Mode Demploi Simple Et A La Portee De Tous Book PDF, EPUB Download & Read Online Free

Créer une application Android
Author: Dylan TEIXEIRA
Publisher: Badapps Studio
ISBN:
Pages: 25
Year: 2015-05-15
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Android est un système d’exploitation, il est présent sur la majorité des smartphones au monde. En effet, Android est le numéro 1 avec environ 80% des smartphones au monde équipé avec ce système ! Cela ne vous donne pas envie de concevoir vos propres applications ? Pourquoi ne pas rejoindre la partie ? Ce guide simple et illustré vous expliquera les démarches à suivre, de début à la fin, c’est-à-dire du téléchargement de l’Android Studio à la publication de votre application. SOMMAIRE : 1. Les bases a. Android ? Késako ? – Introduction b. Comment fonctionne une application Android ? 2. Apprendre à utiliser Android Studio a. L’installation b. L’interface & l’utilisation 3. Débuter en programmation JAVA a. Notre première application b. Quelques exemples… 4. C’est parti ! nous allons créer notre application ! a. Créer une application calculatrice i. Retirer l’Action Bar b. Afficher une page web dans notre application 5. Aller plus loin a. Le débogage directement sur un téléphone b. Rendre son application disponible en plusieurs langues c. Publier mon application
Farming Simulator Modding For Dummies
Author: Jason van Gumster, Christian Ammann
Publisher: John Wiley & Sons
ISBN: 111894027X
Pages: 240
Year: 2014-08-18
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Learn the basics of 3D modeling for the popular Farming Simulator game Do you want to get started with creating your own vehicles, maps, landscapes, and tools that you can use in the game and share with the Farming Simulator community? Then this is the resource for you! With the help of Jason van Gumster, you'll get up and running on everything you need to master 3D modeling and simulation—and have fun while doing it! Inside, you'll find out how to create and edit maps, start using the material panel, customize your mods by adding texture, use the correct file-naming conventions, test your mod in single and multiplayer modes, get a grip on using Vehicle XML, and so much more. There's no denying that Farming Simulator players love modding—and now there's a trusted, friendly resource to help you take your modding skills to the next level and get even more out of your game. Written in plain English and packed with tons of step-by-step explanations, Farming Simulator Modding For Dummies is a great way to learn the ropes of 3D modeling with the tools available to you in the game. In no time, you'll be wowing your fellow gamesters—and yourself—with custom, kick-butt mods. So what are you waiting for? Includes an easy-to-follow introduction to using the GIANTS 3D modeling tools Explains how to export models to Blender, Maya, 3DS Max, or FBX Provides tips for using the correct image format for textures Details how to use Photoshop and Audacity to create custom mods for Farming Simulator Whether you're one of the legions of rabid fans of the popular Farming Simulator game or just someone who wants to learn the basics of 3D modeling and animation, you'll find everything you need in this handy guide.
Learn Android Studio
Author: Clifton Craig, Adam Gerber
Publisher: Apress
ISBN: 1430266023
Pages: 484
Year: 2015-05-15
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Learn Android Studio covers Android Studio and its rich tools ecosystem, including Git and Gradle: this book covers how Android Studio works seamlessly with Git, for source control, and Gradle, a build and test tool. In addition, this book demonstrates how to develop/collaborate with remote Git web-hosting services such as GitHub and Bitbucket. Four complete Android projects accompany this volume and are available for download from a public Git repository. With this book, you learn the latest and most productive tools in the Android tools ecosystem, and the best practices for Android app development. You will be able to take away the labs' code as templates or frameworks to re-use and customize for your own similar apps. Android Studio is an intuitive, feature-rich, and extremely forgiving Integrated Development Environment (IDE). This IDE is more productive and easier to use for your Android app creations than Eclipse. With this book you will quickly master Android Studio and maximize your Android development time. Source code on the remote web-hosting service is targeted to the latest Android Studio release, version 1.2.
Android Phones For Dummies
Author: Dan Gookin
Publisher: John Wiley & Sons
ISBN: 1119310717
Pages: 352
Year: 2016-09-26
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Your full-color guide to putting your Android to work for you Your smartphone is essentially your lifeline—so it's no wonder you chose a simple-to-use, fun-to-customize, and easy-to-operate Android. Cutting through intimidating jargon and covering all the features you need to know about your Android phone, this down-to-earth guide arms you with the knowledge to set up and configure your device, get up and running with texting and emailing, access the Internet, navigate with GPS, synch with a PC, and so much more. Whether you're new to Android phones or have just upgraded to a new model, Android Phones For Dummies makes it fast and easy to make your new smartphone your minion. Written by bestselling author Dan Gookin, it walks you through the basics in a language you can understand before moving on to more advanced topics, like dialing tricks to forward calls, working with predictive text, accessing special characters, manipulating the touch screen, and using a USB connection to synchronize your stuff. Set up your phone and configure its settings Play games, listen to music, and start shooting photos and videos Join the conversation and have fun with social media Make your life easier with Google Voice typing No matter how you slice it, life with an Android phone is more organized and fun—and this book shows you how to make the most of it.
Expert Android Studio
Author: Murat Yener, Onur Dundar
Publisher: John Wiley & Sons
ISBN: 1119110734
Pages: 456
Year: 2016-08-25
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Take your Android programming skills to the next level by unleashing the potential of Android Studio Expert Android Studio bridges the gap between your Android programing skills with the provided tools including Android Studio, NDK, Gradle and Plugins for IntelliJ Idea Platform. Packed with best practices and advanced tips and techniques on Android tools, development cycle, continuos integration, release management, testing, and performance, this book offers professional guidance to experienced developers who want to push the boundaries of the Android platform with the developer tools. You'll discover how to use the tools and techniques to unleash your true potential as a developer. Discover the basics of working in Android Studio and Gradle, as well as the application architecture of the latest Android platform Understand Native Development Kit and its integration with Android Studio Complete your development lifecycle with automated tests, dependency management, continuos integration and release management Writing your own Gradle plugins to customize build cycle Writing your own plugins for Android Studio to help your development tasks. Expert Android Studio is a tool for expert and experienced developers who want to learn how to make use of the tools while creating Android applications for use on mobile devices.
Android Studio Cookbook
Author: Mike van Drongelen
Publisher: Packt Publishing Ltd
ISBN: 1785280686
Pages: 232
Year: 2015-10-30
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Design, test, and debug your apps using Android Studio About This Book See what Material design is about and how to apply it your apps Explore the possibilities to develop apps that works on any type of device A step-by-step practical guide that will help you build improved applications, change their look, and debug them Who This Book Is For This book is for developers that are already familiar with programming concepts and have already started creating apps for the Android platform, for example, by using the Eclipse IDE. It is for developers who intend to use Android Studio as their primary IDE or want to use Android Studio more efficiently. What You Will Learn Develop Android Studio applications using Genymotion Apply the concepts of Material design to your applications Use memory monitoring tools to tweak performance Build applications for Android Wearable Capture images, video, or audio within your Android app Use content providers to display data Build apps with a cloud-based backend Create media-related apps that will run on phones, phablets, tablets, and TVs In Detail This book starts with an introduction of Android Studio and why you should use this IDE rather than Eclipse. Moving ahead, it teaches you to build a simple app that requires no backend setup but uses Google Cloud or Parse instead. After that, you will learn how to create an Android app that can send and receive text and images using Google Cloud or Parse as a backend. It explains the concepts of Material design and how to apply them to an Android app. Also, it shows you how to build an app that runs on an Android wear device. Later, it explains how to build an app that takes advantage of the latest Android SDK while still supporting older Android versions. It also demonstrates how the performance of an app can be improved and how memory management tools that come with the Android Studio IDE can help you achieve this. By the end of the book, you will be able to develop high quality apps with a minimum amount of effort using the Android Studio IDE. Style and approach This is a practical guide full of challenges and many real-world examples that demonstrate interesting development concepts. Besides smartphones and tablets, it also covers Android wearable devices and Android TV. Although strongly recommended, it is not necessary to own any Android device yourself.
Facebook For Dummies
Author: Carolyn Abram
Publisher: John Wiley & Sons
ISBN: 1119453836
Pages: 432
Year: 2018-02-22
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Take control of your Facebook profile When you join Facebook, you're joining a community with over two billion people spread around the globe. It helps to have the insight on not only how to set up your profile and add content, but also how to make sure you control who sees—and doesn't see—your posts. Facebook For Dummies provides the trusted guidance you need to set up a profile, add content, and apply the many tools Facebook provides to give you control of your content. Primarily known as a way for individuals to share information, photos and videos, and calendar invitations, Facebook has gained prominence as a means to spread news, market products, and serve as a business platform. Whatever you’re looking to use it for, this book shows you how to use all the features available to make it a more satisfying experience. Build your profile and start adding friends Use Facebook to send private messages and instant notes Discover ways to set privacy and avoid online nuisances Launch a promotion page Get ready to have a whole lot of fun on the largest social network in the world.
Arduino For Dummies
Author: John Nussey
Publisher: John Wiley & Sons
ISBN: 1119489571
Pages: 400
Year: 2018-08-10
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Bring your ideas to life with the latest Arduino hardware and software Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer. Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects. • Covers the latest software and hardware currently on the market • Includes updated examples and circuit board diagrams in addition to new resource chapters • Offers simple examples to teach fundamentals needed to move onto more advanced topics • Helps you grasp what’s possible with this fantastic little board Whether you’re a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!
Life, a User's Manual
Author: Georges Perec, David Bellos
Publisher: David R. Godine Publisher
ISBN: 1567923739
Pages: 661
Year: 2009
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Over twenty years ago, Godine published the first English translation of Georges Perec's masterpiece, Life A User's Manual, hailed by the Times Literary Supplement, Boston Globe, and others as "one of the great novels of the century." We are now proud to announce a newly revised twentieth-anniversary edition of this classic. Structured around a single moment in time - 8:00 PM on June 23, 1975 - Perec's spellbinding puzzle begins in an apartment block in the XVIIth arrondissement of Paris where, chapter by chapter, room by room, the extraordinarily rich life of its inhabitants is marvelously revealed.
Twilight
Author: T. Lobsang Rampa
Publisher: Inner Light Publications
ISBN: 1892062976
Pages: 194
Year: 2007-05
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It all began with the classic THE THIRD EYE in 1955 and for decades before his passing, the Tibetan lama brought great enlightenment, comfort and joy to millions worldwide with his metaphysical exploits written about in a poetic and charismatic style. Inner Light Publications has kept Rampa's legacy alive by maintaining in print his most popular works. Rampa's works have become popular because he has managed to convey his message of enlightenment in a poetic and charismatic style that few others in the metaphysical field can. His other works include The Hermit, My Visit To Venus, My Visit to Agharta and Doctor From Lhasa. Those who felt they were close to this great human being will find this work of particular interest as it offers deeper insights into his previous teachings. Twilight is written in a warm and very human fashion that will have your heart tingling as you turn the pages.
Linux For Dummies
Author: Dee-Ann LeBlanc
Publisher: John Wiley & Sons
ISBN: 0764568361
Pages: 400
Year: 2004-01-30
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This friendly guide gives Linux newcomers the lowdown on how to install and use Linux on the desktop-and join the worldwide community of twenty million Linux users Shows how to get up and running with the latest versions of Red Hat Linux as well as two other popular Linux distributions: Mandrake and SuSE Covers prepping a computer for Linux, booting and stopping Linux, connecting to the Internet, surfing the Web, using e-mail, working with cool Internet tools, and manipulating files and directories Now revised with enhanced coverage of the OpenOffice.org Desktop Productivity Suite. Includes a DVD that contains all of the CD-ROMs that make up the full Fedora Core Distribution, including the source code.
Better Than Life
Author: Daniel Pennac
Publisher: Pembroke Publishers Limited
ISBN: 1571103171
Pages: 208
Year: 1999
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Discusses the love of reading and stories in children and how ways of teaching reading may cause many children to lose their love of books, and suggests a "Readers's Bill of Rights" for readers of all ages.
Sergey Brin, Larry Page, Eric Schmidt, and Google
Author: Corona Brezina
Publisher: The Rosen Publishing Group, Inc
ISBN: 1448869242
Pages: 128
Year: 2012-07-15
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The company that is now Google began as a partnership of ideas between two Stanford University graduate students, Sergey Brin and Larry Page, with a shared vision. They both had the confidence and nerve to set out on their own to start up a technology company together. Eric Schmidt was recruited as CEO in 2001 to help guide the company with his management expertise, without changing its exuberant corporate culture. Google has grown from an ambitious little start-up with the dream of changing the world into a global giant that really could, and has, changed the world. In this compelling text, readers learn about Google’s business model, the range of products and services––most of which the company gives away for free––and its mission: “to organize the world’s information and make it universally accessible and useful.” This perceptive book includes sidebars on the company’s innovations, a biographical fact sheet on Brin, Page, and Schmidt, as well as a fact sheet that profiles the company’s key accomplishments. A timeline offers readers a concise overview of significant events in the history of Google.
Blender For Dummies
Author: Jason van Gumster
Publisher: John Wiley & Sons
ISBN: 1119047137
Pages: 528
Year: 2015-04-13
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Learn 3D animation the easy way with this complete step-by-step guide Blender For Dummies is the quick and easy guide to learning 3D modeling and animation using the popular, free, open source Blender software. You'll learn how to create models, animate movement, and render well-lit scenes as you master the powerful features that rival the more expensive professional animation software. This third edition is updated to cover the latest features added in Blender, including digital sculpting with dynamic topology, rendering with the incredibly powerful Cycles renderer, and more advanced simulation tools. You'll learn the shortcuts and tricks that make creating animation a reality for anyone at any level. The companion web site provides access to additional tutorials that give you the confidence you need to start animating quickly. This useful guide blends the functionality of a reference with the hands-on learning that develops your skills and understanding in a flash. Create 3D objects with meshes, curves, and surfaces Add color, texture, shades, reflections, and transparencies Set your models in motion with animation and rigging Create expert-level scenes with lighting and camera placement If you want to learn 3D animation, but don't want to spend thousands of dollars getting started, Blender is just the solution you need. Blender For Dummies is the ultimate learning companion.
Digital Library Technologies
Author: Edward A. Fox, Ricardo da Silva Torres
Publisher: Morgan & Claypool Publishers
ISBN: 1627050310
Pages: 205
Year: 2014-03-01
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Digital libraries (DLs) have introduced new technologies, as well as leveraging, enhancing, and integrating related technologies, since the early 1990s. These efforts have been enriched through a formal approach, e.g., the 5S (Societies, Scenarios, Spaces, Structures, Streams) framework, which is discussed in two earlier volumes in this series. This volume should help advance work not only in DLs, but also in the WWW and other information systems. Drawing upon four (Kozievitch, Murthy, Park, Yang) completed and three (Elsherbiny, Farag, Srinivasan) in-process dissertations, as well as the efforts of collaborating researchers and scores of related publications, presentations, tutorials, and reports, this book should advance the DL field with regard to at least six key technologies. By integrating surveys of the state-of-the-art, new research, connections with formalization, case studies, and exercises/projects, this book can serve as a computing or information science textbook. It can support studies in cyber-security, document management, hypertext/hypermedia, IR, knowledge management, LIS, multimedia, and machine learning. Chapter 1, with a case study on fingerprint collections, focuses on complex (composite, compound) objects, connecting DL and related work on buckets, DCC, and OAI-ORE. Chapter 2, discussing annotations, as in hypertext/hypermedia, emphasizes parts of documents, including images as well as text, managing superimposed information. The SuperIDR system, and prototype efforts with Flickr, should motivate further development and standardization related to annotation, which would benefit all DL and WWW users. Chapter 3, on ontologies, explains how they help with browsing, query expansion, focused crawling, and classification. This chapter connects DLs with the Semantic Web, and uses CTRnet as an example. Chapter 4, on (hierarchical) classification, leverages LIS theory, as well as machine learning, and is important for DLs as well as the WWW. Chapter 5, on extraction from text, covers document segmentation, as well as how to construct a database from heterogeneous collections of references (from ETDs); i.e., converting strings to canonical forms. Chapter 6 surveys the security approaches used in information systems, and explains how those approaches can apply to digital libraries which are not fully open. Given this rich content, those interested in DLs will be able to find solutions to key problems, using the right technologies and methods. We hope this book will help show how formal approaches can enhance the development of suitable technologies and how they can be better integrated with DLs and other information systems.

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